![]() You should have version 9.0c or subsequent. If it still does not, you may have an outdated version of DirectX loaded on your PC. To get the toolset to run in Vista, bring up the application's Properties window from the desktop, select the Compatibility tab and configure it to run in compatibility mode for Windows XP (Service Pack 2).2 (It is also recommended that you also set the Disable visual themes option.) After clicking Okay, the toolset should launch properly. When run on a Vista system, the toolset will immediately stop and generated an error dialog. The game list Windows XP as the requirement operating system. A journal is a series of text descriptions that are used to provide module status information to the player. A conversation is a branching tree of text strings that are used simulate verbal interactions. It is installed as a standard part of the game package and can be launched from the game startup interface.1 A script is sets of commands that are used to control objects and manage the game environment. 8 Encounters World Map Editor Creating a Game Sounds Overland Map Modules Waypoints.83 Plugins Areas.16 Static Cameras Writing Scripts Editing Lights Editing Exterior Areas.21 Trees Debugging Interior Areas.32 Placed Effects Examples Blueprints Prefabs Item Scripts Conversations References Revision History Items CreaturesĢ Interface Interface The NWN2 Toolset is a graphical tool for generating a computer role-playing adventure that can be played using the NWN2 game engine. 5 Placeables Tools Panels.7 Triggers.76 Journal Patching. Bob Hall SeptemTable of Contents Interface.2 Doors Editing Menus. Thank you for taking the time to look through this work, and I hope you find it of some use. For a list of additional Other than being a licensed purchaser of the software, I have no affiliation with the firms that build and maintain this toolset. ![]() The information was assembled by reading the tool's built-in help page, experimenting with the various toolset features, perusing the game's install directory, and gleaning knowledge from the internet especially from the very useful Bioware NWN2 forums. As the documentation for the toolset is somewhat limited, I began developing this work as a personal reference during the process of gaining familiarity with it's capabilities. If you find any corrections or have suggestions, edits and additions that would improve this document, I would enjoy hearing from you. In cases where I was unable to determine the purpose of a feature or how to resolve a problem, I noted these in italics. resources used, see the references section at the end of the document. Volume II includes a set of supplementary appendices, volume III can be used as a scripting reference, while volume IV has some example scripts. 1 NWN2 Toolset Guide Volume I Edition 6.1 This work is intended to serve as a basic user's guide and reference for the Neverwinter Nights 2 module-building toolset, hereafter denoted by NWN2.
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